I’ve been working on a series of simple Nano touch games. Games are fun, there is no better way to rough out the edges of your development skills than to build a game…
There are so many levels to game development, from trying to think of creative ways to make the game interesting to simply solving “if-then-than-that” situations that arise when dealing with something complex.
Here is the link for the first round rough draft of Mothra: Keep in mind that this will ultimately be the second game.
The sketches below are concepts for the game meant to be the prequel to the Moth flying. The potential animations at the end of having a FAT caterpillar/larva spinning a Cocoon and then emerging from it a beautiful moth could be so awesome, and it would have such an Eric Carl sort of feeling you can’t help but think of reading the “Very Hungary Caterpillar”